🗒 Cheat Sheet← Lesson
BitWithBite
UI/UX Worksheet

🔍 UX Process Review

Chapter: UX Research & Process · Level ★★★ · Time: 20 min
SCORE___ / 20
NameClassDate
After this worksheet you can
Recall research methodsRecall IA conceptsRecall wireframing fidelityRecall usability testing rules
📚 Quick Recap

🎯 What you'll practice: A full review of Lessons 14–17 before moving into UI patterns.

🧠 Section A · Concept Check ● BEGINNER 4 × 1 = 4

1Which method is quantitative and at-scale?
2Card sorting primarily informs:
3The 5-user rule states 5 users typically find:
4Which typically comes first in the UX process?

🧮 Section B · Problem Solving ● INTERMEDIATE 2 + 3×3 = 11

5A user maps the step-by-step path to complete a task.
6Wireframes should start at -fidelity before going high-fidelity.
7Order these 4 steps: usability testing, research, wireframing, information architecture.
8Why combine interviews and surveys rather than using just one?
9Why test with 5 users instead of testing with 1 or with 50?

🚀 Section C · Challenge ● CHALLENGE 5

10Plan the full UX process (research through testing) for a new grocery delivery app in 4 short steps.
💭 Reflection — the most useful thing I learned:
A ___/4   B ___/11   C ___/5   Total ___/20 Teacher's Signature Parent's Signature
✂ answer key — fold or cut before handing out

1-B   2-B   3-B   4-B  |  5 = flow   6 = low   7 = Research → Information architecture → Wireframing → Usability testing   8 = Interviews reveal the "why" behind behavior in depth; surveys confirm how widespread that behavior is across more users   9 = 1 user's issues might be idiosyncratic; 50 users mostly re-confirm the same problems 5 users already surfaced, wasting time and budget  |  10 = 1) Interview target shoppers about pain points, 2) Card-sort categories into a sitemap, 3) Low-fidelity wireframe of browse/cart/checkout, 4) Usability test the wireframe with 5 users.

📄 Need offline practice?Print this worksheet or open the one-page cheat sheet.
🗒 Cheat Sheet