🎯 What you'll practice: Running a usability test that surfaces real friction points.
1-B 2-B 3-B 4-B | 5 = iterative 6 = leading 7 = Usability problems repeat heavily across users, so additional participants beyond ~5 mostly re-confirm issues already found 8 = e.g. "What did you notice about finding that button?" 9 = Because it lets the team fix found issues before the next round, so each round tests an improved version rather than the same flawed one repeatedly | 10 = Answers vary — e.g. Scenario: "Order a meal and complete checkout using a saved card." Prompts: "What are you looking at right now?" / "What do you expect to happen when you tap that?"