🎯 What you'll learn: Variables — the backbone of all games. Learn to create, read, and update variables to track score, lives, and speed. Then build a complete Catch Game where falling objects must be caught!
1-B 2-A 3-B 4-B | 5 variable 6 -10 (negative) 7 = when arrow pressed - change x by +/-10 (or forever follow keys) 8 = change score by 1, then go back to the top at a random x 9 = Increase falling speed (bigger negative change y) | 10 = when flag clicked - set score to 0