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BitWithBite
Scratch Worksheet

😺 Design Your Game

Chapter: Scratch · Level ★☆☆ · Time: 30 min
SCORE___ / 20
NameClassDate
After this worksheet you can
Plan a game ideaBreak it into scriptsReuse patterns you learnedTest and improve
📚 Quick Recap

🎯 What you'll do: Use a game design framework to plan your own original game, sketch the idea, list the Scratch skills you'll need, and build a working prototype. This is what real game designers do!

🧠 Section A · Concept Check ● BEGINNER 4 × 1 = 4

1First step of designing a game:
2Big projects should be built:
3Finding and fixing problems is called:
4Player feedback helps you:

🧮 Section B · Problem Solving ● INTERMEDIATE 2 + 3×3 = 11

5A short description of your game is its .
6Test after change you make.
7List 3 things every game plan needs.
8Your sprite won't move - name 2 things to check.
9Why start with a simple version first?

🚀 Section C · Challenge ● CHALLENGE 5

10Name two patterns from earlier lessons you can reuse.
💭 Reflection — the most useful thing I learned:
A ___/4   B ___/11   C ___/5   Total ___/20 Teacher's Signature Parent's Signature
✂ answer key — fold or cut before handing out

1-A   2-B   3-A   4-A  |  5 plan/idea   6 every/each   7 = Goal/rules, player controls, win-lose condition   8 = Is the script attached to the right sprite? Correct event block?   9 = Get it working, then add features - easier to debug  |  10 = Score variables, key-press movement, touching detection, clones

📄 Need offline practice?Download the print-ready PDF or open the one-page cheat sheet.
⬇ Worksheet PDF 🗒 Cheat Sheet