1-A 2-A 3-A 4-A | 5 clone 6 clone 7 = when space pressed - create clone of Bullet (clone moves up till edge) 8 = Enemy hides/respawns, score +1, delete the bullet clone 9 = Too many clones slow/stop the project (clone limit) | 10 = set lives 3; on player hit change lives by -1; if lives = 0 stop all