Key Ideas
1Ask and Answer Blocks. The ask block shows a question on screen and waits for the player to type a response. Whatever they type is stored in a special variable called answer — you can then c...
2If/Else — Two-Path Decisions. The if/else block is a two-way decision. If the condition is true, one set of blocks runs. If it's false, the else part runs instead. Perfect for right/wrong quiz answ...